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// Lan or internet play, Server region cvars sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ) sv_region 255 // Region Codes: 0 - US East coast, 1 - US West coast, 2 - South America, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle East, 7 - Africa, 255 - world //server Logging sv_log_onefile 0 //Log server information to only one file. sv_logblocks 0 //If true when log when a query is blocked (can cause very large log files) sv_logecho 0 //Echo log information to the console.

sv_logfile 1 //Log server information in the log file.

Now, once you have done all that, try to launch the game.

4# Team Fortress 2 Map Error If you are getting a crash or an error while trying to load any specific map in TF2, then go to your Team Fortress 2 maps folder and delete that specific map.

//Server Rates sv_maxcmdrate 0 //(If sv_mincmdrate is 0), this sets the maximum value for cl_cmdrate. also to Dracona for the nice writeup on port forwarding -- I needed that info as well! Mani is back and he is planning to make a plugin for TF2. If you want to control the number of players on each class or spawntimes, use this program: This should get you going!

sv_maxrate 20000 //Max bandwidth rate allowed on server, 0 == unlimited sv_maxreplay 2 //Maximum replay time in seconds sv_maxupdaterate 100 //Maximum updates per second that the server will allow sv_mincmdrate 0 //This sets the minimum value for cl_cmdrate. sv_minrate 0 //Min bandwidth rate allowed on server, 0 == unlimited sv_minupdaterate 30 //Minimum updates per second that the server will allow If you want to run it as a internet server and not LAN, add below to the config: console sv_lan 0 Complete list of server commands: great list: If you have additions for this please post them - then ill add them Hey, I know this might be noobish, and that is what I am at this point with servers, but how do we install the beetlesmod onto our server?

3) Now you need to download the files for your dedicated TF2 server.

sv_cheats 0 //Allow cheats on server sv_clearhinthistory 0 //Clear memory of server side hints displayed to the player.

sv_consistency 1 //Whether the server enforces file consistency for critical files sv_contact "" //Contact email for server sysop sv_downloadurl "" //Location from which clients can download missing files sv_enableoldqueries 1 //Enable support for old style (HL1) server queries sv_pausable 0 //Is the server pausable.

t=598508 If you want to control the number of players on each class or spawntimes, use this program: For more info on Dedicated Server: Detail&id=4&game=3 Fast respawn without mods, by GTFO Gaming: Looking forward to seeing your example config when you get it done, but the links you provided were also quite helpful. It confuses me looking at his install guide, if someone could maybe walk me through it I would greatly appreciate it. Hey, I know this might be noobish, and that is what I am at this point with servers, but how do we install the beetlesmod onto our server?

t=2637 If you dont want to create the and files yourself, then you can download a zip file with them here: If you have additions for this please post them - then ill add them Just to let yall know, I ran into an issue where it downloaded everything but the orangebox folder and it's contents. Thank you very much Beck for the nice writeup on this. It confuses me looking at his install guide, if someone could maybe walk me through it I would greatly appreciate it.

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